Here's a structured outline for a 1-Hour Figma Learning Course designed for beginners. The course is broken down into segments that cover the essential features and tools in Figma to get learners started with design.
Course Title: Figma for Beginners: Quick Start Guide
Course Duration: 1 Hour
1. Introduction to Figma (5 minutes)
- Overview of Figma
- What is Figma?
- Benefits of using Figma for design
- Key Features
- Cloud-based collaboration
- Vector editing capabilities
- Prototyping and handoff
2. Getting Started (10 minutes)
- Creating a Figma Account
- Sign up for a free account
- Overview of the Interface
- Toolbar, Layers panel, Properties panel
- File structure: Pages, Frames, and Components
3. Designing in Figma (20 minutes)
Creating Frames and Shapes (5 minutes)
- How to create frames (artboards)
- Adding shapes (rectangles, circles, polygons)
- Adjusting size, position, and properties
Adding Text (5 minutes)
- Adding text elements
- Changing font styles, sizes, and colors
- Text alignment and spacing
Using Images (5 minutes)
- Importing images into Figma
- Using the Fill option for images
- Cropping and masking images
Creating Components (5 minutes)
- What are components and their benefits?
- Creating reusable components (buttons, cards)
- Using instances of components
4. Prototyping (15 minutes)
Creating a Prototype (10 minutes)
- Setting up prototype links between frames
- Adding transitions and animations
- Previewing the prototype
Sharing and Collaboration (5 minutes)
- Sharing designs with others
- Commenting feature for feedback
5. Resources and Best Practices (5 minutes)
- Recommended Resources
- Figma's official documentation
- Online tutorials and communities
- Best Practices
- Keeping designs organized (naming layers, using grids)
- Collaborative design tips
6. Q&A Session (5 minutes)
- Open floor for questions
- Address any specific issues or topics of interest
Materials Needed:
- Computer with internet access
- Figma installed or access via the web browser
Course Delivery:
- Live session via Zoom/Google Meet or pre-recorded video.
- Use of screen sharing to demonstrate Figma features in real-time.
Post-Course Assignment:
- Create a simple design project (e.g., a mobile app screen) using the skills learned in the course.
- Share the project link for feedback.
This structured outline should effectively introduce beginners to Figma within a one-hour timeframe, providing them with practical skills to start designing immediately.